![]() Static ConVar r_drawtranslucentworld( "r_drawtranslucentworld ", "1 ", FCVAR_CHEAT ) Static ConVar r_drawopaqueworld( "r_drawopaqueworld ", "1 ", FCVAR_CHEAT ) Static ConVar cl_maxrenderable_dist( "cl_maxrenderable_dist ", "3000 ", FCVAR_CHEAT, "Max distance from the camera at which things will be rendered " ) ĬonVar r_entityclips( "r_entityclips ", "1 " ) //FIXME: Nvidia drivers before 81.94 on cards that support user clip planes will have problems with this, require driver update? Detect and disable? Convars related to controlling rendering Static ConVar r_visocclusion( "r_visocclusion ", "0 ", FCVAR_CHEAT ) Static ConCommand test_freezeframe( "test_freezeframe ", testfreezeframe_f, "Test the freeze frame code. memdbgon must be the last include file in a. # if defined( HL2_CLIENT_DLL ) || defined( CSTRIKE_DLL ) # include "sourcevr/isourcevirtualreality.h " # include "VGuiMatSurface/IMatSystemSurface.h " # include "materialsystem/imaterialsystemhardwareconfig.h " # include "clienteffectprecachesystem.h " # include "materialsystem/imaterialsystem.h " # include "materialsystem/imaterialvar.h " Purpose: Responsible for drawing the scene = Copyright Valve Corporation, All rights reserved.
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